
To make this more likely to happen you can throw rocks near the trap, making the enemy search the area and then trigger the trap. Jack can set up tree branches that violently whip enemies if they get too near. You’ve got the usual assortment of grenades, un-manned gun turrets, vehicles and their mounted weapons, and even traps. One punch to the chest of an enemy will send him flying, and various objects in the environment can be used as weapons – even gun turrets can be ripped out of the floor and used like a normal gun in the final few levels of the game.Īnd there’s even more to the combat. Thanks to your new abilities you can also get in close and use your fists. Some, not so human, enemies take more sustained fire-power, but they still don’t feel artificially resistant to gun-fire. Every weapon has its use, and enemies react just as you’d want them to – one shot in the head and they go down, while a short burst of fire to the chest will do the same.

These range from increased strength, to special vision that allows him to locate enemies even when they are out of sight.Ĭombat is incredibly satisfying, with weapons packing a real punch, and they’re made even more deadly when dual wielded (the L and R triggers firing each weapon). Over the next few hours you’ll learn about numerous enhanced abilities that give Jack an advantage over his enemies. Feeling a little strange he smashes through the steel door with his bare hands, and then continues on his one-man mission to get off the island alive. Instincts’ most obvious difference comes from ‘Feral’ abilities, and after an opening couple of hours that play like a traditional FPS, all hell breaks loose.Īfter being drugged, captured and experimented on by the island’s evildoers, Jack is placed in a steel crate and left wondering what has gone on. While Jack Carver, the original game’s main character, returns, and the tropical island setting remains, the story doesn’t have any relation to the original game. Newcomers to the Instincts series might not be aware that it’s an entirely different story to that of original Far Cry on the PC. While neither campaign is exclusive to the Xbox 360 (Evolution was released for the Xbox on the same day as Predator hit the 360), the improvements made to visuals are reason enough to choose this over the Xbox games. Some six months later the game has returned, this time on the Xbox 360, accompanied by an additional ‘Evolution’ campaign and the new title of Far Cry Instincts Predator.

Far Cry Instincts was released on the Xbox in September 2005 and earned a place as one of the best first-person shooters on the system.
